The Elder Scrolls Online (2014)
The Elder Scrolls Online is a 2014 role-playing (rpg) video game made by ZeniMax Online Studios and Bethesda Softworks.
A thousand years before Skyrim, Tamriel is whole and at war, its three alliances grinding toward the same throne. The Elder Scrolls Online sets your own character loose across that continent, free to chase the threat to the world's soul or simply wander into a side tale about a haunted mill or a missing daughter. It carries the series' habit of leaving a book on every shelf and a history behind every ruin, now shared with thousands of other players. Solo questing and large-scale alliance warfare sit side by side in one persistent world.
Quick answers
What is The Elder Scrolls Online about?
A thousand years before Skyrim, Tamriel is whole and at war, its three alliances grinding toward the same throne. The Elder Scrolls Online sets your own character loose across that continent, free to chase the threat to the world's soul or simply wander into a side tale about a haunted mill or a missing daughter. It carries the series' habit of leaving a book on every shelf and a history behind every ruin, now shared with thousands of other players. Solo questing and large-scale alliance warfare sit side by side in one persistent world.
When was The Elder Scrolls Online released?
The Elder Scrolls Online was released on 4 April 2014.
Who made The Elder Scrolls Online?
The Elder Scrolls Online was made by ZeniMax Online Studios and Bethesda Softworks.
Similar games
Explore The Elder Scrolls Online guides
A few thoughts on The Elder Scrolls Online
For sprawling fantasy politics with the same map-spanning scope, Game of Thrones trades crowns across warring houses much as this game trades Tamriel between its alliances. Readers can chase the epic-quest feeling in Brisingr, where a young rider's war stretches across a whole continent.
Big, lived-in game worlds you can wander for hours
The Elder Scrolls Online hands you all of Tamriel and lets you ignore the main threat for a haunted mill or a missing daughter, and these games share that same pull toward wandering. Sprawling fantasies with a side quest behind every door, a semi-open war-torn realm, and a shared universe built for exploring alongside other players.
Fantasy worlds built from centuries of invented history
Every ruin in Elder Scrolls Online hides a story tied to the alliances fighting over the same throne, and these picks build worlds the same way, layering wars, dynasties, and forgotten kingdoms until the setting feels older than any single plot. A fellowship crossing a continent, warring houses, and a fantasy realm with its own centuries fit right in.
Sweeping, myth-drenched music for exploring a fantasy world
Elder Scrolls Online scores its long marches across Tamriel with the same sense of scale these albums reach for: prog rock built like a myth, orchestral themes lifted straight from an epic quest, and metal that leans on ancient, icy imagery. Good company for a long ride between quest markers.
