Castlevania: Bloodlines (1994)
Castlevania: Bloodlines is a 1994 platform video game made by Konami and Tec Toy.
It is 1917, and two heirs to the vampire-hunting lineage are on the move. John Morris carries the Vampire Killer whip across six stages of European horror, while Eric Lecarde fights with a lance at his side. Their target is Countess Bartley, a vampiress who has stirred the ancient darkness of Castlevania back to life in the shadow of the First World War. Bloodlines is the only mainline Castlevania set outside Transylvania, and its globe-spanning backdrop of ruined towers and war-scarred landscapes gives the familiar monster-hunting formula a grim, Continental edge.
Quick answers
What is Castlevania: Bloodlines about?
It is 1917, and two heirs to the vampire-hunting lineage are on the move. John Morris carries the Vampire Killer whip across six stages of European horror, while Eric Lecarde fights with a lance at his side. Their target is Countess Bartley, a vampiress who has stirred the ancient darkness of Castlevania back to life in the shadow of the First World War. Bloodlines is the only mainline Castlevania set outside Transylvania, and its globe-spanning backdrop of ruined towers and war-scarred landscapes gives the familiar monster-hunting formula a grim, Continental edge.
When was Castlevania: Bloodlines released?
Castlevania: Bloodlines was released on 17 March 1994.
Who made Castlevania: Bloodlines?
Castlevania: Bloodlines was made by Konami and Tec Toy.
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A few thoughts on Castlevania: Bloodlines
Castlevania: Nocturne shares the wartime European backdrop and its own new generation of Belmont-lineage hunters facing an entrenched vampire court. For a darker take on monster hunters with gothic atmosphere, Dracula Has Risen from the Grave captures the same dogged, ritualistic confrontation with Dracula across classic Hammer staging.
Vampire hunters who never fully retire the family trade
John Morris picks up the whip because his father can't anymore, one more generation drawn into the family war against the undead. These four keep that lineage going: Castlevania: Nocturne carrying the Belmont fight into a new century, the classic Hammer film Dracula Has Risen from the Grave reviving the same count yet again, and The Witcher 3 and Skyrim handing you the same monster-hunting trade in open-world form.
Manga where a signature weapon is the only thing holding back monsters
John Morris's whip and Eric Lecarde's lance are named tools passed down for one job, keeping ancient evil at bay. These four hinge on the same idea, a signature weapon standing between people and monsters. Attack on Titan's ODM gear against what's beyond the walls, Kenshin's reverse blade against his own past, the Elric brothers' alchemy paying for one old mistake, and Astro Boy's built-in arsenal against Tokyo's worst.
Small bands facing down a monster apocalypse episode after episode
Two hunters and a countess reviving an ancient darkness is Bloodlines' whole engine, a small cast against a problem too big for them. These four keep that engine running longer: The Walking Dead's survivors against an endless undead threat, Stranger Things' kids against a monster from somewhere else, Kamen Rider facing new horror every episode, and Renegade Immortal's cultivator fighting demons across a longer road.
