CrossBinge
Finding 41.241 movie posters in the basement
Escape from Monkey Island (2000)

Escape from Monkey Island (2000)

Escape from Monkey Island (2000)

Escape from Monkey Island is a 2000 point-and-click video game made by LucasArts and Aspyr Media.

Guybrush and Elaine come home from their honeymoon to find their island a mess and someone trying to sell the whole archipelago out from under them. Escape from Monkey Island is the fourth outing for LucasArts' favorite hapless pirate, the first rendered in full 3D, with lushly drawn backdrops and more monkeys than strictly necessary. Expect the usual: absurd inventory puzzles, a script that never takes itself seriously, and Guybrush talking his way into and out of trouble. It is the last of the classic series, gentler and goofier, a comfortable farewell for anyone already charmed by the earlier games.

Quick answers

What is Escape from Monkey Island about?

Guybrush and Elaine come home from their honeymoon to find their island a mess and someone trying to sell the whole archipelago out from under them. Escape from Monkey Island is the fourth outing for LucasArts' favorite hapless pirate, the first rendered in full 3D, with lushly drawn backdrops and more monkeys than strictly necessary. Expect the usual: absurd inventory puzzles, a script that never takes itself seriously, and Guybrush talking his way into and out of trouble. It is the last of the classic series, gentler and goofier, a comfortable farewell for anyone already charmed by the earlier games.

When was Escape from Monkey Island released?

Escape from Monkey Island was released on 1 November 2000.

Who made Escape from Monkey Island?

Escape from Monkey Island was made by LucasArts and Aspyr Media.

Similar games

Explore Escape from Monkey Island guides

Escape from Monkey Island in our writing

A few thoughts on Escape from Monkey Island

This shortlist runs to games rather than films, and the one movie here does not share Monkey Island's tone. Among the games, Assassin's Creed IV Black Flag is the obvious pull for the seafaring pirate fantasy, trading jokes for tall ships, cannon smoke, and open water.

Adventure games where choices carry the story

Guybrush wins by talking, scheming, and stumbling into the right answer rather than swinging a sword. If you like an adventure that leans on character and consequence over combat, these carry that spirit into modern, choice-driven territory. Expect branching conversations, quiet dread, and endings that hinge on what you decided rather than how fast you clicked.

Landmark games that shaped an era

Escape from Monkey Island arrived as LucasArts pushed its comedy adventures into full 3D. If you enjoy revisiting the eras that defined their genres, these are the touchstones, the Nintendo classics and open-world giants that a whole hobby grew up measuring itself against, and each still holds up decades later.