Deus Ex: Mankind Divided (2016)
Deus Ex: Mankind Divided is a 2016 shooter video game made by Eidos Montréal and Feral Interactive.
Two years after augmented humans lost control of their own bodies in a single catastrophic day, the world has turned on them. Adam Jensen, an agent whose mechanical augments make him both weapon and suspect, works a Prague where the augmented are fenced into checkpoints and ghettos. Eidos Montreal builds a dense, vertical city you can hack, sneak, talk, or fight your way through, rewarding patience and curiosity over brute force. Conspiracies stack behind the street-level tension, and the transhuman apartheid at the heart of it gives the cyberpunk plumbing a genuine moral charge.
Quick answers
What is Deus Ex: Mankind Divided about?
Two years after augmented humans lost control of their own bodies in a single catastrophic day, the world has turned on them. Adam Jensen, an agent whose mechanical augments make him both weapon and suspect, works a Prague where the augmented are fenced into checkpoints and ghettos. Eidos Montreal builds a dense, vertical city you can hack, sneak, talk, or fight your way through, rewarding patience and curiosity over brute force. Conspiracies stack behind the street-level tension, and the transhuman apartheid at the heart of it gives the cyberpunk plumbing a genuine moral charge.
When was Deus Ex: Mankind Divided released?
Deus Ex: Mankind Divided was released on 23 August 2016.
Who made Deus Ex: Mankind Divided?
Deus Ex: Mankind Divided was made by Eidos Montréal and Feral Interactive.
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Explore Deus Ex: Mankind Divided guides
Deus Ex: Mankind Divided in our writing
- Companion guide: Cyborgs & Augmentation
- Companion guide: The Immersive Sim: The Complete Guide to Player-Driven Worlds
- Companion guide: Science-Fiction RPGs: Mass Effect, Rogue Trader and the Character Sheet Among the Stars
- Companion guide: Techno-Thriller
A few thoughts on Deus Ex: Mankind Divided
Masamune Shirow's Ghost in the Shell asks the same questions about bodies, minds, and where a person ends once the parts are machine. The Blade Runner score is the definitive sound of neon rain and corporate dread. And Del the Funky Homosapien's Deltron 3030 builds a dystopian future in verse that Jensen would recognize.
Chrome noir cities where augmentation makes you a target
Adam Jensen's augments make him both weapon and suspect, a walking argument for what the body can become and what that costs. Ghost in the Shell, Altered Carbon, the original Blade Runner and its own tie-in soundtrack, and Deltron 3030's future-tense verses all share that same chrome noir: cities where flesh is optional and trust is not.
Concept albums about a self assembled from spare parts
Mankind Divided keeps circling one question: what is a self once its parts can be swapped, repossessed, or hacked. Repo! The Genetic Opera stages that literally through organ repossession, while Ayreon's Universal Migrator Part 2 and Muse's Black Holes and Revelations and Simulation Theory chase the same anxiety through concept-album rock.
Societies that fence off the people they fear
Prague's augmented are fenced into checkpoints two years after a single catastrophic day turned public opinion against them, and Deus Ex plays that segregation as its real subject. The Boy in the Striped Pyjamas, Lord of the Flies, Fullmetal Alchemist's persecuted Ishvalans, and Smallville's hidden outsider all wrestle with a society that draws hard lines around who counts as human.
