Dark Souls II: Scholar of the First Sin (2015)
Dark Souls II: Scholar of the First Sin is a 2015 role-playing (rpg) video game made by FromSoftware and Bandai Namco Entertainment.
Scholar of the First Sin is the complete edition of Dark Souls II, the second entry in FromSoftware's Souls trilogy. The Bearer of the Curse arrives in Drangleic searching for a cure before the hollowing takes everything, and finds a kingdom emptied of its king and haunted by remnants of what it was. This version adds all three DLC expansions, revises enemy placements across the base game, includes new NPC questlines, and improves the graphics and performance for current hardware.
Quick answers
What is Dark Souls II: Scholar of the First Sin about?
Scholar of the First Sin is the complete edition of Dark Souls II, the second entry in FromSoftware's Souls trilogy. The Bearer of the Curse arrives in Drangleic searching for a cure before the hollowing takes everything, and finds a kingdom emptied of its king and haunted by remnants of what it was. This version adds all three DLC expansions, revises enemy placements across the base game, includes new NPC questlines, and improves the graphics and performance for current hardware.
When was Dark Souls II: Scholar of the First Sin released?
Dark Souls II: Scholar of the First Sin was released on 2 April 2015.
Who made Dark Souls II: Scholar of the First Sin?
Dark Souls II: Scholar of the First Sin was made by FromSoftware and Bandai Namco Entertainment.
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A few thoughts on Dark Souls II: Scholar of the First Sin
As the definitive edition of Dark Souls II, Scholar of the First Sin is the recommended way to play the trilogy's middle chapter. The additions and rebalancing make several late-game areas notably more demanding.
Fantasy kingdoms already rotting from within
Dark Souls II: Scholar of the First Sin sends the Bearer of the Curse into Drangleic, a kingdom emptied of its ruler and haunted by what remains. Game of Thrones and House of the Dragon carry that same slow collapse of a royal line, while Oathbringer, Brisingr, and Wizard and Glass follow quests through kingdoms just as hollowed out and cursed.
Brutal, mythic combat when you need a new world to conquer
Scholar of the First Sin is built on grinding, punishing boss fights against mythic, half-divine monsters. The Witcher 3 and Skyrim scratch the same open-world dark-fantasy itch, God of War's Norse gods deliver the same brutal mythic combat, and Mortal Kombat II brings that sorcery-and-monsters fight energy to the screen.
The doom-laden soundtrack for wandering a dying kingdom
Scholar of the First Sin plays best with dread hanging over every corridor, the sound design doing as much work as the swordplay. In the Court of the Crimson King and The Spectre Within carry that same doom-laden atmosphere, Painkiller and IX Equilibrium bring the metal-forged menace, and The Lord of the Rings: The Return of the King score supplies the sweeping, mournful scale.
Manga worlds built on curses, demons, and fallen gods
Scholar of the First Sin is a world built from curses, fallen gods, and creatures that used to be people. Attack on Titan's monstrous threat and Inuyasha's feudal demon-hunting share that same dread, while Saint Seiya's mythic gods-and-armor battles and Fullmetal Alchemist's cursed transmutations carry the same weight of a world gone wrong.
