Assassin's Creed Origins (2017)
Assassin's Creed Origins is a 2017 role-playing (rpg) video game made by Ubisoft Montreal and Ubisoft Entertainment.
Ptolemaic Egypt is fraying, and Bayek of Siwa, one of the last Medjay, rides its deserts as a protector of ordinary people. A private grief pulls him into a wider fight against a hidden order pulling strings behind the throne, and that pursuit becomes the seed of the Assassin Brotherhood. The world is the draw: a vast open Egypt of cities, dunes, tombs and the green ribbon of the Nile, dense with history you can climb and explore. Combat mixes stealth, bow and blade with gear, skill trees and leveling borrowed from role-playing games.
Quick answers
What is Assassin's Creed Origins about?
Ptolemaic Egypt is fraying, and Bayek of Siwa, one of the last Medjay, rides its deserts as a protector of ordinary people. A private grief pulls him into a wider fight against a hidden order pulling strings behind the throne, and that pursuit becomes the seed of the Assassin Brotherhood. The world is the draw: a vast open Egypt of cities, dunes, tombs and the green ribbon of the Nile, dense with history you can climb and explore. Combat mixes stealth, bow and blade with gear, skill trees and leveling borrowed from role-playing games.
When was Assassin's Creed Origins released?
Assassin's Creed Origins was released on 26 October 2017.
Who made Assassin's Creed Origins?
Assassin's Creed Origins was made by Ubisoft Montreal and Ubisoft Entertainment.
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Explore Assassin's Creed Origins guides
Assassin's Creed Origins in our writing
- Companion guide: Ancient Egypt
- Companion guide: Archaeology & Lost Tombs
- Companion guide: Gladiators & Ancient Rome
- Companion guide: Mummies & Ancient Curses
A few thoughts on Assassin's Creed Origins
This is a warriors-and-myth trip through the ancient Mediterranean, so read Mary Renault's The Persian Boy for the same lived-in classical world of courts and campaigns. For screen company, The Mummy delivers pulpy Egyptian adventure among the same tombs and sand, while a good Cleopatra documentary fills in the real politics Bayek is caught inside.
Open-world games built for wandering off the main quest
Assassin's Creed Origins turns Bayek's private grief into an excuse to explore all of Ptolemaic Egypt, dunes and tombs included, long before the main story ever calls him back. The Witcher 3, Skyrim, Red Dead Redemption 2 and both Grand Theft Auto entries share that same pull, open worlds dense enough to reward drifting for hours before you remember the quest log.
Hidden orders and secret assassins behind ancient thrones
Bayek's hunt for the men behind his family's ruin uncovers the shadow order that will one day become the Assassins, and these comics live in that same space between mask and motive. Largo Winch fights corporate schemers from inside the boardroom, Watchmen's vigilantes keep their own ledger of justice, and Assassination Classroom and Rurouni Kenshin both hide killers behind ordinary faces.
Step into a different lost civilization
Origins turns Ptolemaic Egypt into a place you can actually walk, climbing tombs and riding the Nile the way Bayek does as a protector caught between empires. The Mummy digs into that same Egypt from a different angle, Asterix turns ancient Gaul and Rome into a running joke, The Song of Achilles carries you to Troy, and Vikings drops you into Dark Ages Scandinavia.
