Worms Armageddon (1999)
Worms Armageddon is a 1999 shooter video game made by Infogrames and Team17.
Worms Armageddon drops squads of cartoonishly armed invertebrates onto destructible 2D terrain and asks players to reduce the opposing team to nothing before the clock does the same to them. Originally developed as an expansion for Worms 2, the game shipped as a standalone in 1999 and refined everything, from weapon balance to physics, to a point that players and critics recognized as the series high-water mark. The arsenal runs from standard grenades and bazookas through air strikes, holy hand grenades, and the infamous super sheep, and every match produces situations no one planned for.
Quick answers
What is Worms Armageddon about?
Worms Armageddon drops squads of cartoonishly armed invertebrates onto destructible 2D terrain and asks players to reduce the opposing team to nothing before the clock does the same to them. Originally developed as an expansion for Worms 2, the game shipped as a standalone in 1999 and refined everything, from weapon balance to physics, to a point that players and critics recognized as the series high-water mark. The arsenal runs from standard grenades and bazookas through air strikes, holy hand grenades, and the infamous super sheep, and every match produces situations no one planned for.
When was Worms Armageddon released?
Worms Armageddon was released on 29 January 1999.
Who made Worms Armageddon?
Worms Armageddon was made by Infogrames, Team17 and Imagineer.
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Worms Armageddon in our writing
- Companion guide: Infogrames: Alone in the Dark, French Horror and the Road to Atari
A few thoughts on Worms Armageddon
Portal 2 shares Worms Armageddon's core pleasure: physics as a tool for creative destruction in a game that actively rewards thinking sideways. Both have a comedic register that sits comfortably alongside genuinely demanding mechanical depth.
Parody comedy that refuses to take anything seriously
Worms Armageddon never plays its own destruction straight, from the standard bazooka to the holy hand grenade landing exactly where nobody planned. Scary Movie and The Simpsons build entire runs out of the same anything-goes send-up, Weird Al's Alapalooza and Straight Outta Lynwood turn other people's hits into their own joke, and Tenacious D never stops mocking its own rock-god delusions.
Games that pair mayhem with a genuinely funny script
Worms Armageddon turns total destruction into a punchline, and these games share that same dry, self-aware wit under the mayhem. Portal and Portal 2 hide genuinely funny writing inside a puzzle box built to kill you, while Grand Theft Auto V and San Andreas play their sprawling chaos for satire as often as spectacle.
Manga that treats chaos and slapstick as the whole point
Worms Armageddon's whole appeal is watching careful plans dissolve into slapstick nonsense, and these comics run on that same energy. Gintama and Crayon Shin-chan build entire chapters around jokes that spiral completely out of control, Dr. Slump treats its own sci-fi premise as one long gag, and City Hunter and Sabrina the Teenage Witch keep a straight face while everything around them gets ridiculous.
