Wipeout 3 (1999) (1999)
Wipeout 3 (1999) is a 1999 racing video game made by SCE Studio Liverpool.
Wipeout 3 is the PlayStation's farewell entry in the series, released in 1999 with The Designers Republic shaping the entire visual language, from menu typography to track branding. Eight teams compete across circuits in the F9000 league, and the game adds a Challenge mode alongside the standard season structure. The speed ceiling is higher than earlier entries, and the soundtrack, assembled from Orbital, The Chemical Brothers, and others, treats the racing as a kind of high-concept club event. The Designers Republic's influence makes it among the cleanest-looking games on the hardware.
Quick answers
What is Wipeout 3 (1999) about?
Wipeout 3 is the PlayStation's farewell entry in the series, released in 1999 with The Designers Republic shaping the entire visual language, from menu typography to track branding. Eight teams compete across circuits in the F9000 league, and the game adds a Challenge mode alongside the standard season structure. The speed ceiling is higher than earlier entries, and the soundtrack, assembled from Orbital, The Chemical Brothers, and others, treats the racing as a kind of high-concept club event. The Designers Republic's influence makes it among the cleanest-looking games on the hardware.
When was Wipeout 3 (1999) released?
Wipeout 3 (1999) was released on 8 September 1999.
Who made Wipeout 3 (1999)?
Wipeout 3 (1999) was made by SCE Studio Liverpool.
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Wipeout 3 (1999) in our writing
- Companion guide: Psygnosis: Wipeout, Lemmings and the Coolest Studio in Games
A few thoughts on Wipeout 3 (1999)
If the aesthetic precision here matters as much as the speed, Burnout Paradise pursues the same idea from a different direction: a racing game where the design vocabulary, city layout, crash physics, is doing as much work as the driving.
Pure speed racing
Tracks that demand complete concentration, craft handling that rewards mastery, and the satisfaction of a clean lap at ridiculous velocity.
Street and circuit racing
The other end of the speed spectrum: asphalt, licensed cars, and the smell of rubber. Different aesthetic, same drive to go faster than the car in front.
