Super Smash Bros. Ultimate (2018)
Super Smash Bros. Ultimate is a 2018 fighting video game made by Sora and Bandai Namco Studios.
Every fighter in the series' history arrives on a single roster. Super Smash Bros. Ultimate opens with a cataclysm, a being called Galeem consuming the world and leaving only Kirby standing, and builds its World of Light adventure mode around recovering the rest. The combat is sharper and faster than prior entries, with new mechanics tightening both defense and offense, and the sheer range of represented franchises means every match is its own negotiation between radically different fighting styles.
Quick answers
What is Super Smash Bros. Ultimate about?
Every fighter in the series' history arrives on a single roster. Super Smash Bros. Ultimate opens with a cataclysm, a being called Galeem consuming the world and leaving only Kirby standing, and builds its World of Light adventure mode around recovering the rest. The combat is sharper and faster than prior entries, with new mechanics tightening both defense and offense, and the sheer range of represented franchises means every match is its own negotiation between radically different fighting styles.
When was Super Smash Bros. Ultimate released?
Super Smash Bros. Ultimate was released on 7 December 2018.
Who made Super Smash Bros. Ultimate?
Super Smash Bros. Ultimate was made by Sora, Bandai Namco Studios and Nintendo.
Similar games
Explore Super Smash Bros. Ultimate guides
Super Smash Bros. Ultimate in our writing
A few thoughts on Super Smash Bros. Ultimate
Super Smash Bros. Ultimate is the definitive crossover fighting game, best experienced as a celebration of gaming history. Its creative ambition is self-contained enough that no other media adaptation quite matches what it does.
Team-ups between fighters who shouldn't be able to work together
Every fighter in Smash's history ends up on one roster, and each match becomes a negotiation between wildly different fighting styles, a swordsman against a plumber. My Hero Academia throws mismatched powers into one classroom and makes them cooperate, Hunter x Hunter's cast build different rulebooks around their own abilities, and Avatar: The Last Airbender and the Ninja Turtles prove a team works best when nobody fights the same way.
