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Stargate Atlantis (2004)

Stargate Atlantis (2004)

Stargate Atlantis (2004)

Stargate Atlantis is a 2004 sci-fi & fantasy series created by Robert C. Cooper and Brad Wright. It stars Joe Flanigan, David Hewlett and Rachel Luttrell.

A one-way trip through the gate, a sunken alien city, and no way to phone home. Brad Wright and Robert C. Cooper sent an international expedition to the Pegasus Galaxy in 2004 and left it there, inside the Ancients' abandoned city of Atlantis, with a power budget that keeps running out and a predator species called the Wraith stirring across the sector.

Dr. Elizabeth Weir (Torri Higginson) runs the civilian side. Major John Sheppard (Joe Flanigan) flies. David Hewlett plays Rodney McKay, the astrophysicist who is insufferable and usually right, and Rachel Luttrell's Teyla Emmagan is the local who knows what everyone else is walking into. Amanda Tapping and Robert Picardo carry roles over from the parent series.

Newcomers can start here. Atlantis lays out its own premise in the pilot and spends five seasons, 2004 to 2009 on the Sci-Fi Channel, in a galaxy SG-1 never reached, so the continuity you skip is background rather than plot. Watching Stargate SG-1 first buys you the characters' history and a sharper sense of what the Ancients left behind, though the show does not ask for it.

The register is adventure television with a sense of humour: Vancouver stands in for alien forests, the science gets waved through at speed, and the cast banters under pressure. Episodic weeks, a season arc running underneath, and a base under siege more often than anyone's nerves can take.

Where to watch Stargate Atlantis

Stream: Prime Video

Watch free: Amazon Freevee, Pluto TV

Rent: Google Play

Buy: Amazon, AppleTV, Fandango at Home, Google Play

Official site

http://stargate.mgm.com/view/series/2/index.html

Cast

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Stargate Atlantis in our writing

A few thoughts on Stargate Atlantis

Start with Stargate SG-1: Children of the Gods if you want the prequel homework in one sitting. It is the SG-1 pilot recut as a feature, so you pick up the franchise's ground rules without committing to ten seasons of television. Stargate: The Ark of Truth continues the SG-1 side of the story on film and sketches the wider war that Atlantis fights a distant front of. For reading, Stargate Atlantis: Entanglement is a licensed Atlantis novel built around the kind of McKay experiment that goes wrong in an interesting way. Outside the franchise, Diamond Dogs, Turquoise Days scratches the same itch of a crew picking apart an ancient structure that was never built for them, and Endless Space turns precursor ruins and thin resources into a 4X strategy loop you can lose an evening to.

Stargate beyond Atlantis, on screen and on the page

Atlantis ran five seasons alongside SG-1 and shared its writers, its Ancients and a few of its people. Start with SG-1 for the Goa'uld years, take the two films for the ends of those arcs, and try Stargate Universe when you want a crew that argues more about the same gate network. The tie-in novel continues the Pegasus run.

Sci-fi about crews with no way home

The Atlantis expedition walked through a one-way gate with a power budget that keeps running out, so the show turns rationing and repair into plot. These crews share the arithmetic: fuel counted in jumps, spares scavenged off the last wreck, a command structure held together by people who did not choose each other. Voyager and Galactica run the same maths across longer routes.

Military SF where the squad carries a scientist

Sheppard flies, McKay calculates, Teyla negotiates, and Atlantis sends all three out as one team because none of them covers the job alone. The books, comics and shows here run the same mixed unit: soldiers who need a physicist in the field, scientists who end up carrying a sidearm, and an officer signing off on both.

Ancient technology nobody left a manual for

Half of Atlantis is McKay poking at Ancient consoles nobody wrote a manual for, then the team living with what he switches on. Reynolds and Benford build novels out of that same itch, Chariots of the Gods supplied the franchise its premise, and Endless Space hands you the ruins to exploit. Uncharted 3 does it with a desert instead of a galaxy.