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Star Wars: Jedi Knight II - Jedi Outcast (2002)

Star Wars: Jedi Knight II - Jedi Outcast (2002)

Star Wars: Jedi Knight II - Jedi Outcast (2002)

Star Wars: Jedi Knight II - Jedi Outcast is a 2002 shooter video game made by Vicarious Visions and Raven Software.

Kyle Katarn hung up his lightsaber. A one-time Jedi turned Rebel agent, he swore off the Force for fear of the dark side and handed his saber to Luke Skywalker. Jedi Outcast is a first-person shooter that starts him back as a mercenary with a blaster, before circumstances pull him toward the powers he abandoned. Once the saber returns, the game shifts into deep melee dueling and Force pushes, pulls and grips. It is a story-driven slice of the old Expanded Universe, mixing shooter grit with the fantasy of finally fighting like a Jedi.

Quick answers

What is Star Wars: Jedi Knight II - Jedi Outcast about?

Kyle Katarn hung up his lightsaber. A one-time Jedi turned Rebel agent, he swore off the Force for fear of the dark side and handed his saber to Luke Skywalker. Jedi Outcast is a first-person shooter that starts him back as a mercenary with a blaster, before circumstances pull him toward the powers he abandoned. Once the saber returns, the game shifts into deep melee dueling and Force pushes, pulls and grips. It is a story-driven slice of the old Expanded Universe, mixing shooter grit with the fantasy of finally fighting like a Jedi.

When was Star Wars: Jedi Knight II - Jedi Outcast released?

Star Wars: Jedi Knight II - Jedi Outcast was released on 26 March 2002.

Who made Star Wars: Jedi Knight II - Jedi Outcast?

Star Wars: Jedi Knight II - Jedi Outcast was made by Vicarious Visions, Raven Software and Westlake Interactive.

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A few thoughts on Star Wars: Jedi Knight II - Jedi Outcast

If the saber duels are the hook, Star Wars: The Clone Wars is the deepest well of them: Jedi at war across a whole galaxy, Force powers and lightsaber choreography front and center. It fleshes out the wider Jedi order that a lone gun like Katarn only ever brushes against.

Story-driven first-person shooters

Kyle Katarn starts Jedi Outcast with a blaster and a grudge, long before the saber ever returns. If that shooter half is your entry point, these first-person games pair strong gunplay with real narrative drive, building their worlds and characters around the barrel of your weapon.

Melee mastery and close-quarters combat

Once the lightsaber comes back, Jedi Outcast becomes about timing, deflection and Force-flung enemies. For that close-up, skill-based combat, these games make melee the main event, rewarding reading your opponent and stringing together strikes rather than plinking away from a safe distance.

Deeper into the Expanded Universe

Jedi Outcast is a proud slice of the old Star Wars Expanded Universe, full of Rebel agents and secret plots. For more of that pre-Disney lore in print and on screen, these follow the same era of Jedi, war and galactic intrigue well beyond the films.