Populous: The Beginning (1998)
Populous: The Beginning is a 1998 real time strategy (rts) video game made by Bullfrog Productions and Electronic Arts.
The series swapped gods for a shaman. Populous: The Beginning puts you in direct control of a tribal leader on a spherical world, leading followers in real-time across a string of planets, each held by a rival tribe with its own patron deity. You build settlements, gather mana from worshippers, and call down spells ranging from volcanic eruptions to swarms of insects. The shift from overhead influence to direct unit command gave the third Populous a more tactical, aggressive feel than its predecessors, and the spherical terrain system remained unlike almost anything else in the genre.
Quick answers
What is Populous: The Beginning about?
The series swapped gods for a shaman. Populous: The Beginning puts you in direct control of a tribal leader on a spherical world, leading followers in real-time across a string of planets, each held by a rival tribe with its own patron deity. You build settlements, gather mana from worshippers, and call down spells ranging from volcanic eruptions to swarms of insects. The shift from overhead influence to direct unit command gave the third Populous a more tactical, aggressive feel than its predecessors, and the spherical terrain system remained unlike almost anything else in the genre.
When was Populous: The Beginning released?
Populous: The Beginning was released on 30 November 1998.
Who made Populous: The Beginning?
Populous: The Beginning was made by Bullfrog Productions, Electronic Arts and Dice Multi Media Europe.
Similar games
Explore Populous: The Beginning guides
Populous: The Beginning in our writing
- Companion guide: Bullfrog: God Games, Dungeon Keepers and the Molyneux Years
A few thoughts on Populous: The Beginning
For a god-game that went in a different direction, The Legend of Zelda: Ocarina of Time is not a management game at all, but it shares Populous: The Beginning's sense of a spiritual authority moving through a living world shaped by rival forces, where you are the protagonist rather than an invisible hand.
God games where you get your hands dirty
Populous: The Beginning ditched the detached deity role and put you in the body of a shaman leading her tribe. The shift from abstract godhood to direct command changed everything. These games share that same tension between grand power and personal stakes.
Tribal warfare and survival strategy
Your shaman and her followers live and die by their decisions, and an enemy firestorm can end a campaign you spent an hour building. These picks share the same fragility and reward structure: plan carefully or watch it all burn.
90s RTS ambition
Bullfrog took real risks in 1998: full 3D, a camera you could rotate, and a level design that rewarded patience over rushing. These are the games from the same era that pushed what the genre could do.
