CrossBinge
Finding 41.241 movie posters in the basement
Metal Gear Solid 2: Sons of Liberty (2001)

Metal Gear Solid 2: Sons of Liberty (2001)

Metal Gear Solid 2: Sons of Liberty (2001)

Metal Gear Solid 2: Sons of Liberty is a 2001 shooter video game made by Konami Computer Entertainment Japan and Konami.

A marine tanker carrying a new Metal Gear is about to be hijacked in a storm off New York harbor. Solid Snake goes in to document it. Two years later, a young operative named Raiden arrives at a decommissioned oil purification facility called Big Shell, where terrorists are holding the President of the United States. Sons of Liberty expands the first game's cover and shooting mechanics, gives enemies genuine tactical awareness, and wraps both missions in a plot that grows increasingly preoccupied with information control, identity, and the question of what is real. Hideo Kojima's script was calling something specific about the information age, and it did so in 2001.

Quick answers

What is Metal Gear Solid 2: Sons of Liberty about?

A marine tanker carrying a new Metal Gear is about to be hijacked in a storm off New York harbor. Solid Snake goes in to document it. Two years later, a young operative named Raiden arrives at a decommissioned oil purification facility called Big Shell, where terrorists are holding the President of the United States. Sons of Liberty expands the first game's cover and shooting mechanics, gives enemies genuine tactical awareness, and wraps both missions in a plot that grows increasingly preoccupied with information control, identity, and the question of what is real. Hideo Kojima's script was calling something specific about the information age, and it did so in 2001.

When was Metal Gear Solid 2: Sons of Liberty released?

Metal Gear Solid 2: Sons of Liberty was released on 13 November 2001.

Who made Metal Gear Solid 2: Sons of Liberty?

Metal Gear Solid 2: Sons of Liberty was made by Konami Computer Entertainment Japan and Konami.

Similar games

Explore Metal Gear Solid 2: Sons of Liberty guides

Metal Gear Solid 2: Sons of Liberty in our writing

A few thoughts on Metal Gear Solid 2: Sons of Liberty

Metal Gear Solid 2: Digital Graphic Novel adapts the game's story into a motion-comic format, a direct companion for anyone who wants the narrative in a different form. For the postmodern paranoia and layered unreliable-narrator structure, Metal Gear Solid: Digital Graphic Novel traces where the broader MGS mythology began.

Tactical missions where soldiers finish the job and ask questions later

Sons of Liberty sends Snake into a hijacked tanker and Raiden into a hostage crisis on the Big Shell, mission-first stories that share DNA with Metal Gear Solid's own Digital Graphic Novel adaptations, Tom Clancy's Jack Ryan: Ghost War's modern military brinkmanship, and Old Man's War's soldiers thrown into a fight bigger than any of them understand at first.

Stories about controlling the truth when nobody can agree on what's real

Sons of Liberty keeps circling back to who is really in control of the information Raiden's being fed, an anxiety shared by Blade Runner's synthetic-memory paranoia, Half-Life 2's resistance fighting a regime that controls what people are allowed to know, The Boys' media machine burying inconvenient truths, and Stranger Things' government cover story hiding what's actually underground.