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Grand Theft Auto III (2001)

Grand Theft Auto III (2001)

Grand Theft Auto III (2001)

Grand Theft Auto III is a 2001 shooter video game made by DMA Design and TransGaming Inc..

Liberty City is a grimy stand-in for New York, and you land in it as a silent criminal left for dead by a partner. Grand Theft Auto III sets you loose in a full 3D city with cars to steal, jobs to run for rival crime bosses, and no obligation to do any of it in order. Rockstar frames the whole thing like a gangster movie: talk radio, mob errands, and police that escalate the more trouble you cause. You can chase the story or just drive, brawl, and see how far the chaos goes.

Quick answers

What is Grand Theft Auto III about?

Liberty City is a grimy stand-in for New York, and you land in it as a silent criminal left for dead by a partner. Grand Theft Auto III sets you loose in a full 3D city with cars to steal, jobs to run for rival crime bosses, and no obligation to do any of it in order. Rockstar frames the whole thing like a gangster movie: talk radio, mob errands, and police that escalate the more trouble you cause. You can chase the story or just drive, brawl, and see how far the chaos goes.

When was Grand Theft Auto III released?

Grand Theft Auto III was released on 22 October 2001.

Who made Grand Theft Auto III?

Grand Theft Auto III was made by DMA Design, TransGaming Inc. and Take-Two Interactive.

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A few thoughts on Grand Theft Auto III

If the world grabbed you harder than the shooting did, Grand Theft Auto: San Andreas - The Introduction is a short film that stages a later chapter of the same universe like the crime cinema Rockstar Games keeps borrowing from. Good for fans who stayed for the tone and the characters.

More open-world crime games from Rockstar

GTA III turned a 3D city loose and let you cause trouble in any order, and Rockstar kept refining that formula. These are its crime-sandbox siblings, from the sun-soaked streets of Vice City and San Andreas to the modern sprawl of GTA V and the outlaw frontier of Red Dead.

Huge open worlds to roam and ignore the mission

Part of GTA III's thrill was skipping the job to just roam, and these hand you even bigger worlds to wander. Fantasy kingdoms, ancient orders and vast wilderness where the map itself is the reward. For players who treat the main quest as optional.

Genre-defining first-person games to play next

GTA III was a generation's defining leap, and these first-person landmarks pushed the medium just as hard. Genre-shaping shooters with unforgettable openings, physics tricks and worlds that felt new at release. Essential playing for anyone tracing where modern action games came from.

Cinematic action-adventures that play like movies

GTA III proved a game could feel like a crime movie, and these carry that cinematic instinct further. Tight character stories, blockbuster set pieces and worlds built to be inhabited, not just cleared. For players who want the controller in hand and the drama on screen.