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Gobliins 2: The Prince Buffoon (1992)

Gobliins 2: The Prince Buffoon (1992)

Gobliins 2: The Prince Buffoon (1992)

Gobliins 2: The Prince Buffoon is a 1992 point-and-click video game made by Coktel Vision and Sierra On-Line.

Gobliins 2 swaps three goblins for two and loses none of the slapstick invention. When the royal prince is kidnapped, the kingdom dispatches an unlikely pair: Fingus, a cautious diplomat who reads the situation before acting, and Winkle, a reckless joker who would rather prod a beehive than think twice. The game strips away the shared energy bar of the original, giving both characters unlimited attempts to bumble, shock, and embarrass their way through Wily Wizard's traps and a cast of wonderfully odd inhabitants across a string of vividly painted screens.

Quick answers

What is Gobliins 2: The Prince Buffoon about?

Gobliins 2 swaps three goblins for two and loses none of the slapstick invention. When the royal prince is kidnapped, the kingdom dispatches an unlikely pair: Fingus, a cautious diplomat who reads the situation before acting, and Winkle, a reckless joker who would rather prod a beehive than think twice. The game strips away the shared energy bar of the original, giving both characters unlimited attempts to bumble, shock, and embarrass their way through Wily Wizard's traps and a cast of wonderfully odd inhabitants across a string of vividly painted screens.

When was Gobliins 2: The Prince Buffoon released?

Gobliins 2: The Prince Buffoon was released on 31 December 1992.

Who made Gobliins 2: The Prince Buffoon?

Gobliins 2: The Prince Buffoon was made by Coktel Vision and Sierra On-Line.

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A few thoughts on Gobliins 2: The Prince Buffoon

The buddy-comedy friction between a careful thinker and an impulsive prankster powers every puzzle here. Violinist of Hamelin: The Movie trades slapstick for melancholy but shares the same hand-painted storybook aesthetic, and The Art of Point-and-Click Adventure Games documents how studios like Coktel shaped the genre.

Fairy-tale quests full of wizards and old curses

Gobliins 2 sends its bumbling pair through Wily Wizard's traps to rescue a kidnapped prince, painting every screen like a storybook gone slightly wrong. The Girl Who Drank the Moon builds its own rescue around a witch and an enchanted child, Brisingr keeps its heroes tangled in curses and old magic, and Inuyasha and Saint Seiya both send mismatched companions through one fantastical trial after another.

Slapstick comedy that trips over its own chaos

Fingus and Winkle bumble through Gobliins 2 as a mismatched pair, one cautious and one reckless, and the game gets its laughs from watching them collide with every trap. City Hunter turns that same instinct for chaos into buddy-comedy set pieces, Crayon Shin-chan and Dr. Slump build entire gags out of one character's overreaction, and Sabrina the Teenage Witch and The Simpsons keep that same slapstick engine running for years.

Absurdist comedy records for a madcap romp

Gobliins 2 plays its rescue mission for pure comic chaos, letting two very different personalities bounce off each other for laughs. Tenacious D built a whole act out of exactly that kind of odd-couple energy, and Frank Zappa's Apostrophe and Sheik Yerbouti turn absurd left-field detours into the entire point of the record, while View-Monster keeps that same anything-goes spirit running track to track.