CrossBinge
Finding 41.241 movie posters in the basement
G-Police (1997)

G-Police (1997)

G-Police (1997)

G-Police is a 1997 action video game made by SCE Studio Liverpool.

G-Police is set on Callisto, Jupiter's moon, where a crowded corporate colony has fractured into open crime. You fly a DASA-Kamov gunship for the Galactic Police, handling missions across grimy urban canyons, pursuing rebel craft in the air and armored vehicles on the ground. The city is dense and vertical, built across multiple interior domes, and the missions escalate from patrol work into something considerably heavier. Psygnosis gave the game a persistent world across missions that made the colony feel inhabited, not just a series of arenas.

Quick answers

What is G-Police about?

G-Police is set on Callisto, Jupiter's moon, where a crowded corporate colony has fractured into open crime. You fly a DASA-Kamov gunship for the Galactic Police, handling missions across grimy urban canyons, pursuing rebel craft in the air and armored vehicles on the ground. The city is dense and vertical, built across multiple interior domes, and the missions escalate from patrol work into something considerably heavier. Psygnosis gave the game a persistent world across missions that made the colony feel inhabited, not just a series of arenas.

When was G-Police released?

G-Police was released on 1 January 1997.

Who made G-Police?

G-Police was made by SCE Studio Liverpool.

Similar games

Explore G-Police guides

G-Police in our writing

A few thoughts on G-Police

The armored-unit law enforcement in a claustrophobic future city draws a direct line to Appleseed, the 1988 anime film where ESWAT officers police a constructed utopia in powered exosuits. Both lean on the same visual grammar of hardware-heavy authority in a world that barely holds together.

Games with world-building you can feel

Environments that communicate history, ideology, and decay without spelling any of it out. Games where the setting does as much work as the story.