Driver 2: Back on the Streets (2000)
Driver 2: Back on the Streets is a 2000 racing video game made by Reflections Interactive and Infogrames.
Undercover cop Tanner is back behind the wheel, and this time the job takes him across four cities: Chicago, Havana, Las Vegas, and Rio de Janeiro. Driver 2 builds on the original's cinematic car chases by letting Tanner step out of the vehicle, opening up heists, foot pursuits, and on-foot infiltration across each city's sun-baked streets. The story follows Tanner and his partner Jones as they unpick a crime syndicate's operations across continents, told through gritty cutscenes that lean into the 1970s cop-thriller register the series always loved.
Quick answers
What is Driver 2: Back on the Streets about?
Undercover cop Tanner is back behind the wheel, and this time the job takes him across four cities: Chicago, Havana, Las Vegas, and Rio de Janeiro. Driver 2 builds on the original's cinematic car chases by letting Tanner step out of the vehicle, opening up heists, foot pursuits, and on-foot infiltration across each city's sun-baked streets. The story follows Tanner and his partner Jones as they unpick a crime syndicate's operations across continents, told through gritty cutscenes that lean into the 1970s cop-thriller register the series always loved.
When was Driver 2: Back on the Streets released?
Driver 2: Back on the Streets was released on 14 November 2000.
Who made Driver 2: Back on the Streets?
Driver 2: Back on the Streets was made by Reflections Interactive and Infogrames.
Similar games
Explore Driver 2: Back on the Streets guides
Driver 2: Back on the Streets in our writing
- Companion guide: Infogrames: Alone in the Dark, French Horror and the Road to Atari
A few thoughts on Driver 2: Back on the Streets
The open city and crime-syndicate structure set the template that Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas would refine and expand a few years later. If Driver 2's blend of driving and narrative pulled you in, both of those deliver a richer version of the same streets-and-story ambition.
Crime Cities Worth Getting Lost In
Chicago, Havana, Las Vegas, Rio. Driver 2 was obsessed with place. These games treat their cities as characters in their own right.
Story-Driven Action That Changed the Rules
Driver 2 shipping on PlayStation with a playable interior world was quietly audacious. These titles made similar leaps in what action games could attempt.
