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Command & Conquer: Red Alert 2 - Yuri's Revenge (2001)

Command & Conquer: Red Alert 2 - Yuri's Revenge (2001)

Command & Conquer: Red Alert 2 - Yuri's Revenge (2001)

Command & Conquer: Red Alert 2 - Yuri's Revenge is a 2001 real time strategy (rts) video game made by Westwood Studios and Electronic Arts.

Yuri steps out of the shadows and into his own villain era. This expansion opens with him hijacking a White House briefing to gloat about the Psychic Dominators he has hidden around the globe, one of them planted on Alcatraz. Yuri's Revenge builds on Red Alert 2's gleeful Cold-War pulp and adds a third faction built entirely around mind control, along with a fresh campaign that hops between world landmarks. The tone stays knowingly ridiculous, all psychic commanders and sci-fi gadgets, played with a perfectly straight face.

Quick answers

What is Command & Conquer: Red Alert 2 - Yuri's Revenge about?

Yuri steps out of the shadows and into his own villain era. This expansion opens with him hijacking a White House briefing to gloat about the Psychic Dominators he has hidden around the globe, one of them planted on Alcatraz. Yuri's Revenge builds on Red Alert 2's gleeful Cold-War pulp and adds a third faction built entirely around mind control, along with a fresh campaign that hops between world landmarks. The tone stays knowingly ridiculous, all psychic commanders and sci-fi gadgets, played with a perfectly straight face.

When was Command & Conquer: Red Alert 2 - Yuri's Revenge released?

Command & Conquer: Red Alert 2 - Yuri's Revenge was released on 9 October 2001.

Who made Command & Conquer: Red Alert 2 - Yuri's Revenge?

Command & Conquer: Red Alert 2 - Yuri's Revenge was made by Westwood Studios and Electronic Arts.

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For more Cold-War-era paranoia about machines and doomsday, the wry WarGames plays the near-apocalypse for tension and fun. And if the itch is really the two-army strategy underneath, StarCraft remains the sharpest place to scratch it.

Real-time strategy to command

Yuri's Revenge adds psychic legions and mind-control to Red Alert 2's already wild war, and these strategy classics keep the real-time battles rolling. Out-expand foes in StarCraft and its sequel, drill hero units in Warcraft III, or build toward an unstoppable army in the Age of Empires games. Command, adapt, and crush the other side.

Mind control and rogue technology

Yuri wins by seizing minds, not just territory, and these films chase the same unsettling idea. Question what is real in Ghost in the Shell and The Matrix Revolutions, watch a machine nearly start a war in WarGames, or lose your grip on control in Beta Test and Vexille. Technology turning on its makers, every time.

Doomsday and superweapon thrillers

Yuri's Psychic Dominators put the whole planet one switch from disaster, and these thrillers live in that countdown. Race to stop catastrophe in The Sum of All Fears and Hunter Killer, brace for engineered weather in Geostorm and Stormageddon, or hold back an outbreak in Resident Evil: Damnation. High stakes, ticking clocks.

Turn-based conquest, no clock

Prefer to scheme at your own pace? These turn-based strategy games swap Yuri's frantic invasion for measured planning. Guide a civilization through history in Civilization V and VI, claim the map castle by castle in Heroes of Might and Magic III, or run tactical party combat in Baldur's Gate III. Total control, one move at a time.