Broken Sword 5: The Serpent's Curse (2013)
Broken Sword 5: The Serpent's Curse is a 2013 point-and-click video game made by Revolution Software and Ravenscourt.
A stolen painting, a dead gallery owner, and a conspiracy with roots older than recorded history: George Stobbart and Nico Collard are back in Paris doing what they do best. Revolution Software's fifth entry in the series ditches the 3D detour of earlier sequels and returns to the hand-painted look of the originals, with sharp cursor-driven interaction and a globe-trotting plot that moves from Parisian backstreets to sunbaked Mediterranean ruins. The writing keeps its familiar rhythm of dry wit and genuine peril, and the puzzles reward careful observation over guesswork.
Quick answers
What is Broken Sword 5: The Serpent's Curse about?
A stolen painting, a dead gallery owner, and a conspiracy with roots older than recorded history: George Stobbart and Nico Collard are back in Paris doing what they do best. Revolution Software's fifth entry in the series ditches the 3D detour of earlier sequels and returns to the hand-painted look of the originals, with sharp cursor-driven interaction and a globe-trotting plot that moves from Parisian backstreets to sunbaked Mediterranean ruins. The writing keeps its familiar rhythm of dry wit and genuine peril, and the puzzles reward careful observation over guesswork.
When was Broken Sword 5: The Serpent's Curse released?
Broken Sword 5: The Serpent's Curse was released on 4 December 2013.
Who made Broken Sword 5: The Serpent's Curse?
Broken Sword 5: The Serpent's Curse was made by Revolution Software and Ravenscourt.
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Explore Broken Sword 5: The Serpent's Curse guides
Broken Sword 5: The Serpent's Curse in our writing
- Companion guide: Revolution Software: Broken Sword and the British Adventure
A few thoughts on Broken Sword 5: The Serpent's Curse
Fans of the series who want companion reading should try The Art of Point-and-Click Adventure Games, a richly illustrated history of the genre that puts Revolution's visual style in full context.
Point-and-click craft, perfected
Broken Sword 5 is a love letter to the golden age of adventure games: hand-painted backgrounds, intelligent cursor, dialogue puzzles that reward attention. If you grew up with the genre or want to understand why it mattered, these are the essentials.
Story-first games where choices carry weight
George and Nico succeed because you care whether they live. These games share that quality: character writing tight enough that every decision lands, every reveal stings a little.
Conspiracies, ancient secrets, globe-trotting intrigue
A stolen painting. A Gnostic bloodline. Murders in sun-drenched cities. Broken Sword 5 runs on the same fuel as these: old orders, buried truths, and protagonists in way over their heads.
Handcrafted worlds worth stopping to look at
The Serpent's Curse ditched 3D polygons to get its art back. These games made the same bet: that a carefully constructed visual world holds more feeling than technical spectacle.
